Color grading wheels for shadows, midtones and highlights on a monitor during an RGB range test

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Free Color Range Test: Is Your Monitor Full or Limited RGB?

RGB range test: see in seconds if your monitor runs Full (0-255) or Limited (16-235) RGB, why blacks look grey or crushed, plus NVIDIA, AMD, PS5 and Xbox fixes.

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Color Range Test: Is Your Monitor Full or Limited RGB?

Check in seconds whether your screen runs full RGB (0-255) or limited TV range (16-235). If the darkest patches merge into solid black — or blacks look grey and washed out — you have an HDMI range mismatch. Run the test, then follow the fix steps for NVIDIA, AMD, Intel, PS5 and Xbox.

Check whether your display chain shows full RGB (0-255) or crushes it to limited / TV range (16-235). Glance at the quick check, then run the guided test to get a named verdict and the exact fix for your device.

Quick range check

Full black 0Limited black 16
Limited white 235Full white 255

If 0 and 16 look identical, or 235 and 255 look identical, your chain is clipping a range - run the full test for a verdict.

Fix it: per-device settings

Golden rule: both ends of the cable must match - Full on both, or Limited on both. "Auto" often guesses wrong, so set it manually.

NVIDIA GPU

NVIDIA Control Panel > Display > Change resolution > Output dynamic range = Full.

AMD GPU

AMD Software > Display > Pixel Format / Color Range = Full RGB 4:4:4.

Intel graphics

Intel Graphics Command Center > Display > General > Quantization Range = Full.

PlayStation 4 / 5

Settings > Screen and Video > RGB Range. Automatic usually works; if blacks look wrong, force Limited for a TV or Full for a PC monitor.

Xbox

Settings > General > TV and display options > Video fidelity > Color space: Standard = Limited (TV), PC RGB = Full (monitor).

Sony TV

Picture settings > HDMI Black Level (or Video range). Match it to what the source actually sends.

Samsung TV

Picture > Expert Settings > HDMI Black Level: Normal = Full, Low = Limited.

LG TV

Picture > Additional settings > Black Level: High = Full, Low = Limited.

Which setup are you?

PC to monitor

Set Full range on both ends. Monitors expect every value 0-255; Limited here causes grey blacks and dull whites.

PC to TV

Check the TV "HDMI Black Level" first, then match the GPU output range to it. A mismatch gives a crushed or washed-out picture.

Console to TV

Limited / Standard on both ends is the safe default for TVs. Only use Full / PC RGB on a PC monitor.

Streaming looks washed out

Video content is mastered in limited range by design. If only videos look washed out, the bug is in the video path - not your display range.

Gradient banding lab

Pixel-exact canvas ramp. CSS gradients are dithered by the browser and hide real banding - this one is drawn value by value.

Steps
Channel
Range
How to read it
  • Wide, obvious steps in Smooth mode: 6-bit panel or heavy processing.
  • Faint fine lines: normal 8-bit quantization.
  • Shimmering or crawling noise: FRC temporal dithering.
  • Regular repeating bands in the smooth gray ramp: limited-range round trip (only 219 of 256 levels survive).
  • Perfectly smooth: at least 8 bits, banding-free. A browser canvas cannot prove 10-bit output.
  • The 8-step mode must show exactly 8 crisp bars - if neighbours merge, that end of the range is clipped.

Display capability report

What your browser reports about this screen. Informational only - it cannot detect the cable range.

Color gamut
Dynamic range
Reported color depthBrowsers report 24-bit almost everywhere, including on 10-bit panels - treat this as informational only.

P3 vs sRGB red

sRGB red
P3 red

If the right square looks deeper and more saturated, your display and browser run a wide-gamut (P3) pipeline. Identical squares = sRGB pipeline.

Tip: Windows HDMI often ships with Limited Range by default. In NVIDIA Control Panel > Resolutions > Output dynamic range set to "Full". On AMD, Radeon Settings > Display > Color Range = Full. On game consoles the label is "RGB Range" or "HDMI Black Level".
Limited-to-full math: full = round((v - 16) x 255 / 219). Limited video maps black to 16 and white to 235; values 1-15 are "blacker than black" and 236-254 are "whiter than white".
Honesty note: a web page cannot read the HDMI signal itself, so every verdict here is judged by your eyes on known test patterns - exactly how calibration discs work too.
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Color Range Test is a free, browser-based screen testing tool that lets you detect whether your display is running Full RGB (0-255) or Limited / TV range (16-235) via near-black and near-white patch grids.

  • Cost: Free, no signup
  • Install: None — runs in the browser
  • Privacy: Runs locally, no uploads
  • Platforms: Windows, macOS, Linux, Android, iOS
  • Time: Under a minute

How to Read Your Color Range Test Result

Run the test fullscreen in a dim room with browser zoom at 100%. On a correctly configured full-range chain, every numbered patch is distinguishable from its neighbor: the near-black row steps visibly from RGB 1 upward, and the near-white row stays distinct all the way to 254. If the first 10-15 dark bars merge into one solid black slab, or the brightest bars disappear into pure white, part of your chain is treating the signal as limited range. The flashing bars make this judgment much easier than static patches — your eye detects a patch blinking against the background at far lower contrast than a static edge. Tap the faintest bar you can see and the verdict wizard converts that number into a named diagnosis.

Full RGB vs Limited RGB: What 0-255 and 16-235 Actually Mean

A digital RGB pixel has 256 possible values per channel (0-255). Full range uses all of them: 0 is the blackest black the panel can show, 255 the brightest white. Limited range — also called video range, TV range, or 16-235 — maps black to 16 and white to 235, reserving 1-15 for "blacker-than-black" and 236-254 for "whiter-than-white" headroom inherited from analog broadcast standards. Movies and TV are mastered in limited range; PCs, games, and everything you see in a browser are full range. The conversion is exact: full = round((video − 16) × 255 / 219). Neither range is "better" — what breaks the picture is a mismatch, where one end of the cable speaks 0-255 and the other expects 16-235.

Why Blacks Look Grey — or Dark Scenes Crush to Black

The mismatch fails in one of two directions. If your GPU outputs limited but the monitor expects full, black arrives as RGB 16 and renders as visible dark grey: the whole image looks washed out, foggy, and low-contrast. If your GPU outputs full but the display assumes limited, everything from RGB 0-15 clips to the same pure black (black crush) and 236-255 clips to white — shadow detail vanishes and gamers stop seeing enemies in dark corners. The test tells the directions apart: grey-looking black with every bar visible points to a limited source; the first 15 bars dead while black still looks black points to a display expecting limited. Pure panel-level black crush on OLED and VA screens looks similar but only eats the first few bars — the wizard's severity scale separates that from a real range fault.

How to Fix Washed-Out Colors over HDMI (NVIDIA, AMD, Intel)

NVIDIA is the classic case: over HDMI at TV-style resolutions it has historically defaulted to limited output. Open NVIDIA Control Panel → Display → Change resolution → Output dynamic range → Full. On AMD, open Adrenalin/Radeon Settings → Display → Pixel Format / Color Range → Full RGB 4:4:4. On Intel, open Graphics Command Center → Display → General → Quantization Range → Full. Then make sure the monitor or TV agrees: the golden rule is that both ends of the cable must match, and "Auto" detection fails often enough that setting it manually is worth thirty seconds. DisplayPort connections almost always negotiate full range correctly — this is overwhelmingly an HDMI problem.

Full or Limited RGB for Gaming: PS5, Xbox and PC Settings

On a PC monitor, use Full everywhere. On consoles: PS5 Settings → Screen and Video → RGB Range (note the PS5 forces limited in some 120 Hz modes — that is normal); Xbox Settings → TV & display options → Video fidelity → Color space, where "Standard" means limited and "PC RGB" means full. Connected to a TV, the safer pairing is usually Limited/Standard on the console and the TV's default black level, because TVs are built for video range. Whichever you choose, run this test afterward: if the darkest flashing bars are visible down to single digits and the white end stays distinct, your chain is set up correctly for gaming.

HDMI Black Level: Should It Be Low or Normal?

TVs hide the range setting under a brand-specific name. Samsung calls it "HDMI Black Level" (Normal pairs with a full-range source, Low with limited). Sony also calls it HDMI Black Level; LG calls it simply "Black Level" with High/Low options where High expects full range. If your console or PC sends full RGB and the TV's black level is set for limited, blacks crush; the opposite mismatch makes blacks grey. Change one setting at a time and re-run the flashing-bar test after each change — the correct combination is the one where bar 1-4 is barely visible and bar 250+ is still distinct from white.

Black Crush vs Color Banding: Don't Confuse the Two

A range mismatch clips entire ends of the scale. Color banding is a different defect: visible stair-steps inside a gradient that should be smooth, caused by low effective bit depth, aggressive monitor processing, or compression. This page's gradient lab draws a pixel-exact ramp (CSS gradients are dithered by the browser and hide banding), so you can check both: regular repeating bands in the smooth grey ramp corroborate a limited-range round-trip, while fine stepping at every level suggests a 6-bit panel or FRC dithering. For deeper level checks, pair this test with the black level test, white level test, and monitor gamma test.

Blacks Look Gray Or Washed Out?

If black renders as dark gray and the whole picture looks foggy, work through the full blacks look gray on monitor fix guide. It pairs this test with the exact NVIDIA, AMD, and Intel menu paths, the monitor OSD black-level table by brand, the HDMI vs DisplayPort handshake explanation, and the Windows HDR washout fix.

Color Range Test FAQ

How do I know if my monitor is full or limited RGB?

Run the flashing-bar test on this page fullscreen. If bars 1-15 are invisible and black still looks black, the display expects Limited. If black looks grey and every bar is visible, the source is outputting Limited. Darkest bar at 4 or below with the white end distinct means Full range is intact.

What does 16-235 vs 0-255 mean?

0-255 (Full) uses every pixel value: 0 is black, 255 is white. 16-235 (Limited / TV range) maps black to 16 and white to 235, keeping headroom from broadcast standards. Movies use 16-235; PCs and games use 0-255. Mismatching the two crushes shadows or turns black into grey.

Why do blacks look grey on my monitor?

Usually the GPU sends Limited (16-235) over HDMI while the monitor expects Full, so black arrives as RGB 16 and renders dark grey. Set NVIDIA Output Dynamic Range, AMD Pixel Format, or Intel Quantization Range to Full, or match the display HDMI Black Level setting.

Should I use RGB full or limited?

Full on PC monitors — they expect every pixel value. Limited only when feeding a TV that is set for video range. The rule that matters: both ends of the cable must match, and HDMI "Auto" detection fails often enough that you should set it manually.

Should HDMI black level be low or normal?

Pair it with your source. Samsung Normal (or LG/Sony High/Full) expects a Full-range 0-255 signal; Low expects Limited 16-235. If blacks crush, or look grey and washed out, the black level and the source range disagree — change one and re-run this test.

Should PS5 RGB range be full or limited?

Into a PC monitor, set PS5 RGB Range to Full. Into a TV, Limited (or Automatic) usually matches the panel. Note the PS5 forces Limited in some 120 Hz modes — that is normal, not a fault. On Xbox the same setting is Color space: Standard = Limited, PC RGB = Full.

Color Range Test Guide

Confirm your RGB signal is Full (0-255), not Limited (16-235).

How to use

  1. Glance at the quick check: if the 0 and 16 swatches look identical, your range is wrong.
  2. Start the guided test and go fullscreen in a dim room.
  3. Tap the lowest-numbered flashing bar you can see on the black screen, then the highest bar distinct from white.
  4. Read the named verdict and open your device's fix card.

What "Limited" looks like

  • Blacks render dark grey and the image looks washed out — the source is sending Limited.
  • Bars 1-15 are completely invisible while black still looks black — the display expects Limited.
  • Regular repeating bands in the smooth gradient lab corroborate a limited-range round-trip.

Fix on PC (NVIDIA / Intel)

  1. Right-click desktop → NVIDIA Control Panel.
  2. Display → Change Resolution → "Use NVIDIA color settings".
  3. Output dynamic range → Full, then Apply and re-test.
  4. Intel: Graphics Command Center → Display → Quantization Range → Full.

Fix on AMD / consoles / TVs

  1. AMD: Radeon Settings → Display → Pixel Format / Color Range → Full.
  2. PS5: Settings → Screen and Video → RGB Range.
  3. Xbox: Video fidelity → Color space → PC RGB (Full).
  4. TVs: match HDMI Black Level (Samsung Normal / LG High = Full).

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